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Gran Turismo 5

Introduction

Introduced DLCs for the first time in the series
achieving incredible levels of content

Recorded astronomical sales figures with new challenges

Gran Turismo 5 achieved an astronomical number of sales by further evolving the new standard of racing games in the PlayStation®3 generation, first established with Gran Turismo 5 Prologue.

In addition to A-Spec mode, where players participated in wheel-to-wheel races, B-Spec mode allowed them to train drivers as a team director, introducing new ways to enjoy the game. Vehicles included cars such as the “Gran Turismo Red Bull X2010 S. Vettel,” which was created in collaboration with Red Bull. Go-karts appeared for the first time in the series. At the time of launch, more than 1000 different models were offered, including 11 new ones after the game’s release in the form of 2011 NASCAR stock cars.

The expansion of the game through DLCs was another allure of the game. In addition to car packs and course packs containing attractive new content, the game offered links to real life events, such as when the “Corvette Stingray Final Prototype” was distributed as a free download immediately after the reveal of the 2014 Corvette Stingray, a night before the opening of the North American International Auto Show in January 2013.

Gran Turismo 5 was filled with new challenges, with damage expression, weather changes, photo travel, and a course-maker feature.

Product Detail

Console
PlayStation®3
Release Date
Nov. 24, 2010
Number of players
1-2 (online: up to 16)
Genre
Online Car Life Simulator
Publisher/Developer
Sony Interactive Entertainment Europe / Polyphony Digital Inc.

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